Wednesday, 22 April 2015

another win for necrons VS rolling bob

Image result for baneblade meme


this is  big  hint as to what rolling bob is and what army I was playing against AM with a baneblade at 2k  their was a sprinkling of other stuff in their but this did dominate the board


I took my gd old reclamation legion with royal court and it looked at little something like this


zandrek
warriors x20
warriorsx20
immortals x5
lychguard x10
bikes x3 with vanes n scopes


canoptek harvest
wraiths x6
scrabs x6
spyder


royal court
overlord scythe res orb
lord scythe res orb
cryptek x2
szeras


so the main things to highlight is a standard bane blade sucks haha  I think the D weapon variant is a must especially now necrons wil be all over the shop and that's mainy 2 ignore as many saves as possible


how my units were set up


warriors
lord
szeras bs5
cryptek
zandrek


lychguard
overlord scythe  orb


warriors
cryptek


main thing of note was the big block of doom  hitting on 2's and at turn 2 re-rolling 1's  this unit took 3 hull pts off the bane blade on turns 1,2,4 and first turn of firing I popped my res orb and took minimal casualties  this happened pretty much every turn jus losing a few models  the 5++ really is awesome and well worth the points 


and on a plus side taking out the lychguard unit this is a perfect 1750point list


again the list is working really well with placement of objectives on the 24" line so that the enemy come foreward and iv bin sitting around the 24" mark with shed loads of shots forcing my opponent to come to me to stop the shooting by getting in combat


on a side note first game with elder will b next week!!

Saturday, 18 April 2015

new super awesome codex easy win! FTW!!!

Image result for eldar meme


yep its eldar the hottest topic this side anywhere!!


firstly  the new  bikes are awesome  farseer/warlock means u can have a nice looking seer council for the dirt cheap price of 220 quid!!! for the americans or EU ppl that's 328 dollars and 304 euros that's a bargain lol


also the windriders are very nice and now that they can take scatter lasers for 10pts  they are ridiculously good  270ptys gets u 10 bikes 40str6 shots which I think ill buy into  !


also  distort is now D which is awesome
u cant summon deamons which is gd


falcons are now actually gd in a unit of 3 they can deep strike which is awesome for wraith units lol


wraithguard cant be troops anymore tho which sucks
I like fire prisms goin back 2 units that get the old +1 str -1 ap  that's funky 
night spinners can be a unit as well


serpent shield  is now str6 2d6 shots  1 use only that's still gd


more will come once I have the codex as ill need 2 make changes 2 my eldar as allies and possibly my eldar primary army as well

Friday, 17 April 2015

power levels

Image result for it's over 9000 meme


through out 40k's long history  the argument of power balance has been one that has pretty much stayed with us from codex to codex and edition to edition.


now 4th ed had a strategy rating that effected who went first in certain scenarios.  the idea I want to  propose is to address balance in a different way. 


and this boils down to a strategy rating not like the old 4th ed style but a reversal of that how good is this codex and wat is the likelihood of my opponent beating it




after that a modifier to show how powerfull the list is based on some general modifiers such as


avg armour value 10 - 0 11- 1 12- 2 13-3 14- 4


avg Toughness 3-0 4-1 5-2 6-3


avg armour save 6+ -0 5+ - 0 4+ -2 3+ -3 2+ -4


avg number of MC's 1 -1 2 /3- 3 5+ -4

no of special characters 2- 1 3-2 4-3 5+-4

lord of war I was thinking if its a vehicle or gargantuan creature making it a +4 and if its a normal character then a +1 but it'll go with special characters for a total of +2


 no of high str shooting units str6+ 1 str7+ 2 str8 +3 str9 +4


deathstars will be a +4


no of psychic dice  0-10 -1 11-20 -2  21-30 -3 31+ -4




so firstly a general rating of 1 through to 5 20 codex's all in all now not including supplements without influence from list at this point


I think marines in all variants are an average book with solid rules good at everything but masters of nothing so id go for a rating of 3




imperial knights are a definite 5




dark eldar would be 2 low av low T poor saves with some good rules


harlequins would also be a 2 as they suffer from the same weaknesses as dark eldar and have a few sneaky combo's






eldar -4


tau-4


guard - 3


deamons - 4


nids - 4


chaos marines -3


ad mech - 2


khorne deamonkin -3 (I think all deamonkin books will be marked as 3 bcoz of the choices of marines that will bump it up to more of a chaos marine standing)


orks -2  mainly as they lost fearless and now have a table that hurts them more than helps them


necrons - 4  reanimation is really powerful


sisters - 3


militarum tempestus - 2


now  some match ups are a lot better  than other bcoz some things ignore the core rules so the next set of modifiers are  minuses taken off the overall rating


if u ignore toughness or wound on a fixed value for shooting  -2  CC - 1
if u ingnore armour values (haywire) or glance/pen on a set number shooting -2 CC -1
if u ignore cover -2


I think these are the main core rules that will affect game play


so that was abit long winded  but give it a try  u may want 2 alter some of the ratings for the books first ill try it next week n see wat its like

Wednesday, 15 April 2015

good for the good god!!!

erm I mean


Image result for khorne meme


so  iv done shed loads of painting  slowly very slowly chipping away at the mountain of models that need painting


but for to day  iv finished these beauties  3 blood rushers of khorne  now for CC  screamers are miles better  but  I love these models  so iv got my self a set n may get more lol
Photo
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I went for something different as u can see from the pictures I jus didn't want loads of red that merges into 1 big blob so I hope that this has worked


when the entire army is finished ill do some large group shots on my gaming table see I can pick out the detail better  these guys need bases doin next  n I need more paint


next on the list of jobs is finish the last plague drone n get them all boxed up

Wednesday, 8 April 2015

necrons the undying legion!!!!






and this is so true!!!  iv finally tested the reclamation legion and its awesome I had a 1500pt game with this list

zandrek
warriors x20
warriors x10
immortals x5
tesla
bikes x5
vanes and scope
tesla

wraiths x6
coils
scarabs x6
spyder

so far I had an idea of the unit of 20 warriors being the anchor and it worked well they did well in shooting and combat thanx 2 zandrek being able to swop warlord traits  means that the turn before I can pre-empt wat may happen and u get re-rolls on everything in the first turn  makes this unit very strong  the only thing it lacks is ap2  which is where the roya court will come in once I get 1


other additions will be szeras to keep the reanimation protocols at 4+ regardless  this combined with a 4+ save is very powerfull  I rolled really well and was hardly losing any models it was hard  my opponent 2 make a dent in them

I am also tempted 2 throw in another cryptek with a chronometron  so that I get a 5++ for shooting 4+ armour and 4+ reanimation protocols

so the volume of fire from 20 warriors is more than enogh 2 strip 4  hull points off any vehicle

as it did so well im tempted 2 boost the 2nd warrior squad up to 20  as well then the volume will slightly negate better saves and il be throwing in a lychguard unit for ap3 defence

now the canoptek harvest!!

my opponent let me go first so they went str8 for reanimation protocols I didn't use fleet as I don't see the point in it when both scarabs and wraiths are beasts as long as u keep the spyder hidden and within 12" of both units ur laughing

wraiths  with a 3++/4+  are a very solid unit and I only lost stuff due 2 bad dice rolling  and when my wriaths moved out of the bubble 

scarabs become a unit that can put on loads of hurt with a 4+ save as long as its not ID then they'll stay around for ever their still weak 2 templates as doubles wounds  some will die but its no where near as bad

I also found scarabs are a great buffer unit or gd for helping the legion  especially when the get close 2 zandrek 

I charged 6 scarabs into a unit and got 30 attacks hitting on 4's with a re-roll of 1's wounding on 4's with a re-roll  it was very gd

so the list isn't quite finished yet but at the min its a definite contender for competitive play

Thursday, 2 April 2015

back on with necrons

I bought  these guys


Photo


and from humble beginning's the legion starts


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so ive now got


20 warriors
10 death marks
5 immortals
3 bikes
6 wraiths
12 scarabs
2 destroyer lords
3 barges
zandrekh


to finish this list I need


10 warriors
10 lychguard
5 immortals


2 over lords
2 lords
2 crypteks
szeras

Wednesday, 1 April 2015

new case!!!

so I got a new quad KR case for my demons and im in the process of swopping them over from the old GW case


so im goin from this


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to this


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and this is box 1  done  15 scraemers  30 plague bearers n 30 odd horrors and 20 blood letters case 1 done!!
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case 2  demon princes lord of change heralds of nurgle not sure where belakor will go yet
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case 3+4  are blood crushers and plague drones