so the list is developing and getting back to basics. last nite i used lelith and for 175 points str3 jus doesnt cut it. although she gets loads of attacks against marines 9 she still doesnt do enough wounds.
which means theirs only one other characters that can do the damage and thats vect. so lets havea quick over view of the ultimate overlord before i go thru the new list
Pros
WS 8 with re-rolls means ull allways get 60% attacks thru
has alot of attacks around 7 with the charge
allways wounds on 3+ and its a power weapon
steal the iniative on a 4+
Cons
240pts
now their are plenty of benifits to taking vect but how can we get him stuck in to combat when most opponents will be in little metal boxes
heres what il be doing ( i also have a new beast master unit that ill try at somepoint)
beast masters go in front
vects raider behind
on the flanks of the raider ill have the trueborn
far behind ravagers sniping at tanks to get some results on the damage chart
now next game well see if it works
HQ
vect
elites
trueborn as normal
troops
wyches x5
venom
splinter canon
x2
wyches x8
raider
ff
FA
beasts as normal
HS
ravagers as normal
the new beasts are 250 points and set up like this
5 handlers
6 razor wings
5 chimeara
1 claw feind
what this unit lets you do is take the first wound on the claw feind from each high powered shot this means the chimearas will last a little longer
obv i cant counter bad dice rolls but stick with it as soon as those transports start cracking or they get out 2 attack the beasts jump out with vect and counter !!
thats all for now
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