well that 6k crept up fast !!!
and funnily enough the picture semi links into the next thing I wana go over the unbeatable imperial knights they got a new codex with shiny new formations and models
we all know a knight is a headache so making them better well something stronger to deal with the headache but is this down 2 them being amazing or player list and mentality
theirs a lot of articles on 40k gaming theory tactics being defensive or offensive, active and reactive playing
for example I know a player (or a few) that are stuck in a rut n complain that their army it isn't as gd as it could be or change bcoz they think another army is better
you may know a player like this or be that kind of player constantly chasing that "better" army
so wats all this have 2 do with imperial knights ?? well this kind of player sed they were unbeatable bcoz well inexperienced players who are learning the game or jus not that gd maybe daunted by a wall of av13 with lots of high str low ap weapons its scary
but I took up that challenge 2 prove they aren't scary and necrons can deliver IF the list is right which as usual brings us full circle
the most important parts of 40k list building and deployment
in both games I played 1850 with necrons against 3 knights and the assassins formation and both games I won with a land slide 9/2 15/4 and this was using the new baronial court so they had 3+ inv saves higher BS it was brutal but this is testament to how great necrons are for resiliency and how much they follow the fluff as well (which is semi important as the same person thought that necrons were boring and no where near the fluff) I had 72 models all infantry reclamation legion royal court and canoptek harvest and both games they did really well
so knights can be beaten and will be beaten by necrons wether the other races can hold back the tide well see the next likely candidate is deamons lots of MC beatin them in CC is where its at or flying lol :D
No comments:
Post a Comment