well iv still got this fecking annoying cough and couldnt sleep so i went thru the ork codex deciding wat units i like and seeing wat i can throw together so heres my break down of the orky codex
HQ
the standard combo of big meks with KFF is really gd for foot lists and mech lists alike.
the fun choices thraka cant be ignored and for a biker list wazdakka
Elites
now the gd stuff nobz are great so are mega nobz
the fun stuff burna boyz in a trukk can do plenty of damage kommandos with snikrot for taking out HS chocies like devs tankbustas arent worth it and lootas are gd for high shooting if you want to make a shooty ork army
Troops
now the main stay is boyz in trukks or big mobs of boys for foot lists
then the fun option get a load of gretchin to sit in front of the for a 4+ save for the boyz or have a big unit of gretchin for home objectives
FA
deff koptas rokkits and buzzsaw for reserving shenanigans and messing up vehicles
fun stuff has to be stormboyz with zagstruk
HS
we have sum tough choices here i would personally give meganobz a battlewagon so u dont use up a FOC slot saving room for the shootier units
firstly their expensive but flash gits are amazingly gd value 2 wounds with a pain boy in cover give you a 4/4 at best u can also take ammo runts for each flash git which means when ur desperate u a re-roll 10 shots snazzguns may have a short range but str5 and d6 ap the average will be 3/4 and u can measure b4 u fire
next long range via the big guns!!! cheaper than flash gits at ful strength id opt for 1 unit with zzap guns and 1 unit with kannons and ammo runts
the looted wagons with boom guns could be fun
so heres the list
HQ
thraka 225
big mek
KFF 85
Elites
meganobz x5 240
battlewagon 90
deff rolla 20
red paint 5
troops
boyz x12
nob
power klaw
truk
paint job
x4 588
FA
deff koptas x5
rokkits x5
buzz saw x2
275
HS
flash gits x8
more dakka
pain boy
ammo runts x5
270
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