here we go!!
stat line ws4 str5 t4 w2 i5 a5 5+gifts hit and run + rending
unit type beasts
straight away we can see these are CC monsters they have no shooting power wat so ever but their fast quite strong and have rending theyll munch thru most units with ease wounding and 3's and causing ap2 wounds on 6+(rending)
rending means they can take on a dual role on the battle field hitting support tanks like hydras/manticore/razorbacks etc or long fangs/devs deamons generally struggle with high AV like landraiders so being able to throw 36 dice at a tank with no extra modifiers is really gd
the unit size i find most effective is 6 with 1 having +1 str so they can bust thru landraiders easier as mentioned above their quite cheap as well 30pts a model for all this is well worth taking atleast 1 squad maybe 2 :P
downsides the 5+ save means theyll be whittled down quite quickly so its best to keep htem out the way on the flanks OR have them in range of the fate weaver the turn they come down so they have a better chance of surviving
u can add more wounds with a herald on seeker OR have 2 heralds if ur that way inclined
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