its not an exact science but it can be used to decide how effective a unit can be before you deicide to either use it or buy it. so iv math hammered a few new chaso units to decide there viability
firstly the process
i take a unit like the forgefeind with standard gear which is 2 hades autocanons then i have 2 decide what im firing at now i chose AV12 (av 11 would increase its efficeincy also 12 is the middle ground) and against 3+ and T4 armour as most people play marines and its ap4 so no point choosing a lower AP value
so here is how it works u roll 8 dice take away the misses with wats left work out if u penetrate or glance the armour value u want then with the same dice check the wounded the T u wrote down if their are any fails remove them then roll for armour saves and write down failed saves so you end up with something like this
hits p/g av12 3+ save T4
5 2pen 2wounds
4 1g1p 1
4 1g1p 0
4 1g1p 0
1 1p 0
4 1p 0
1 1p 1
6 2p1g 2
4 2p1g 1
4 2g1p 1
3 1p 0
6 4p 1
6 2g 2
4 2g2p 3
4 1p 0
2 0 1
4 1g1p 2
4 2p2g 1
6 1p 1
7 2g2p 1
an average from this would be 4hits 1p 2 wounds
from this we can see that the forge feind should be used for light armoured vehicles and light troops you could change that to 3 ectoplasma canons str8 ap2 then it can be used to take out infantry light or heavy
the next one is flakk missile from the havoc
using the same process
4 1G
4 1p
4 2p
3 1g
3 1g1p
over 3 games an average would be 3 hits 1p
obviously this is not a sure fire thing but helps to give an indication of how gd a unit will be
Saturday, 29 September 2012
Wednesday, 26 September 2012
open war 18
its only 2 weeks 3 days away and heres what i have done and have left to do
whats done
1 war walker
10 gaurdians
14 wyches
1 brightlance platform
1 venom
whats left to do
3 ravagers
2 venoms
a raider
a base for the platform
2warwalker
war walker bases
so its mostly vehicles and bases left to do once i get my new airbrush my other 1 broke grr then ill be able to start and finish them in a few days the bases will get done in the next few days. i need more army painter white.
so this week
finish bases etc etc
next week
pick up new airbrush and finish basing the de vehicles
finish off the warwalkers
week before the event check and finish anything iv missed
whats done
1 war walker
10 gaurdians
14 wyches
1 brightlance platform
1 venom
whats left to do
3 ravagers
2 venoms
a raider
a base for the platform
2warwalker
war walker bases
so its mostly vehicles and bases left to do once i get my new airbrush my other 1 broke grr then ill be able to start and finish them in a few days the bases will get done in the next few days. i need more army painter white.
so this week
finish bases etc etc
next week
pick up new airbrush and finish basing the de vehicles
finish off the warwalkers
week before the event check and finish anything iv missed
Tuesday, 25 September 2012
tournaments and ages
i attended my first officiall 6th ed tournament it was a little 3 game 1 dayer and what did i learn
flyers are every where their was 4 necron players and atleast half the tables had atleast 1 flyer on them. to make my DE work harder in 6th i need to really step up and change somethings especailly to take out flyers.
the other thing with flyers is at 1750 we should see an average of 4 flyers (necrons) mos others could be 2-3 so my idea for 2 flyers the quad gun and havocs with flakks so thats 3 maybe 4 if i double up on havocs so plenty of air defence.
after looking at flyers i only saw 1 fortification and this was the aegis defence line, which is quite interesting and most list still have the 5th ed mind set of plenty of vehicles which shows that were not yet ready to ditch vehicles jus yet. the other reason is most tournament lists squeeze every last point of out a list and the idea of spending 100-125pts on a fortification.
now some musings at this tournament their were 2 young lads about 13ish and they both didnt really know enough to play and they didnt really know their codex well enough either. they lost both their games and then had it fixed so they could play each other which makes me think should their be an age limit on events to save people from being to disheartened if they lose
flyers are every where their was 4 necron players and atleast half the tables had atleast 1 flyer on them. to make my DE work harder in 6th i need to really step up and change somethings especailly to take out flyers.
the other thing with flyers is at 1750 we should see an average of 4 flyers (necrons) mos others could be 2-3 so my idea for 2 flyers the quad gun and havocs with flakks so thats 3 maybe 4 if i double up on havocs so plenty of air defence.
after looking at flyers i only saw 1 fortification and this was the aegis defence line, which is quite interesting and most list still have the 5th ed mind set of plenty of vehicles which shows that were not yet ready to ditch vehicles jus yet. the other reason is most tournament lists squeeze every last point of out a list and the idea of spending 100-125pts on a fortification.
now some musings at this tournament their were 2 young lads about 13ish and they both didnt really know enough to play and they didnt really know their codex well enough either. they lost both their games and then had it fixed so they could play each other which makes me think should their be an age limit on events to save people from being to disheartened if they lose
Monday, 24 September 2012
chaos cant wait!!!
iv decided colour scheme n general ideas for what and following gw and WD here is the list ill start with
HQ
lord zhufor as my khorne lord
dark apostle
Elites
khorne terminators in landraider(updated with FW doors and bodies for the termies
hell brute
hell brute
troops
zerkers in rhino(fw doors)
zerkers in rhino(fw doors)
30 cultist
10 cultist
10 cultist
fa
hell drake
hell drake
HS
not sure about this section fo i have 2 ideas
option 1
blitz x3 (or a forge feind)
havocs x5
havocs x5 (with preffered enemy i can re-roll misses)
Option 2
forge feind
forge feind
lastly fortification aegis defence line with quad gun :D
so to start the buying
firstly ill sort out a proper list with points etc and the buying will start with a codex lol landradier 2 hell drakes an the aegis defence line from their i can actually play as ill have evrything i need except HQ's. i may even end up with 2 forge feinds jus for fun
HQ
lord zhufor as my khorne lord
dark apostle
Elites
khorne terminators in landraider(updated with FW doors and bodies for the termies
hell brute
hell brute
troops
zerkers in rhino(fw doors)
zerkers in rhino(fw doors)
30 cultist
10 cultist
10 cultist
fa
hell drake
hell drake
HS
not sure about this section fo i have 2 ideas
option 1
blitz x3 (or a forge feind)
havocs x5
havocs x5 (with preffered enemy i can re-roll misses)
Option 2
forge feind
forge feind
lastly fortification aegis defence line with quad gun :D
so to start the buying
firstly ill sort out a proper list with points etc and the buying will start with a codex lol landradier 2 hell drakes an the aegis defence line from their i can actually play as ill have evrything i need except HQ's. i may even end up with 2 forge feinds jus for fun
Friday, 21 September 2012
more chaos rumours
following on from yesterday the flood gates are really starting to open now as usual ill post the main rumours in black and my thoughts in red!!!
Codex Basics- Written by Phil Kelly - this has been floating around for ages and the fact that it keeps cropping up is pretty gd :)
- 104 pages - average abit thicker maybe
- Fantasy format, hardback, full colour - i dont think the fantasy format justifies the 30 quid price tag
- Cover is the artwork for Blood Gorgons by Henry Zou type it on google its a nice pic but doesnt seem right that a new codex would use existing artwork
- All for the lump sum of - £30 - this is a pre cursor of things to come!!!
- You can buy Psychic Cards, there are twelve in the set - £4.50 - more than likely theyll be in the codex but u never know with GW robbing gets !!
CSM RulesChaos Boon table (D66 pick 2d6, one is your tens and the other is your ones)
These all have names but I will leave you to find them out yourselves
You have to win a challenge to roll on this table
11-16 - Nothing
21-22 - Replace model with Chaos Spawn
23 - +1 Attack
24 - Eternal Warrior
25 - +1 Strength
26 - +1 BS
31 - +1 Initiative
32 - Return to full wounds, if unwounded gain +1 Wound
33 - +1 Toughness
34 - Shrouded
35 - Armour Save improves by 1
36 - Melee weapon has Fleshbane
41 - Passing a Deny the Witch roll makes enemy Psyker take a Str 6 AP 2 hit
42 - Re-roll failed armour saves
43 - Melee attacks are Poisoned
44 - Crusader
45 - Hammer of Wrath
46 - Icy Aura (enemy models in base contact take a Str 4 AP 5 hit at Initiative Step 1)
51 - Adamantium Will
52 - A ranged weapon has +1 Strength
53 - Hatred (Everything!)
54 - Shred
55 - Melee attacks have instant death
56 - +1 WS
61 - Stubborn
62 - Fleet
63 - Feel No Pain
64 - Roll another d3+1 on this table (re-rolling Spawnhood and Apotheosis)
65-66 - Replace model with Daemon Prince
since this table is only used if u win a challenge then i think its quite fun and fluffy as you really wont have more than 2/3 challenges a game
Warlord Traits1 - Friendly units within 12" of Warlord have Preferred Enemy (Space Marines)
2 - Melee weapons belonging to the Warlord and his unit have Soulblaze
3 - D3 infantry units may infiltrate (could this be new Creed???)
4 - Warlord and unit have hatred (everything!)
5 - Warlord causes Fear
6 - Warlord may re-roll Chaos Boons
interesting the infiltrater and causing fear are pretty gd
the last thing is that all this and more will be in the WD so have fun
Codex Basics- Written by Phil Kelly - this has been floating around for ages and the fact that it keeps cropping up is pretty gd :)
- 104 pages - average abit thicker maybe
- Fantasy format, hardback, full colour - i dont think the fantasy format justifies the 30 quid price tag
- Cover is the artwork for Blood Gorgons by Henry Zou type it on google its a nice pic but doesnt seem right that a new codex would use existing artwork
- All for the lump sum of - £30 - this is a pre cursor of things to come!!!
- You can buy Psychic Cards, there are twelve in the set - £4.50 - more than likely theyll be in the codex but u never know with GW robbing gets !!
CSM RulesChaos Boon table (D66 pick 2d6, one is your tens and the other is your ones)
These all have names but I will leave you to find them out yourselves
You have to win a challenge to roll on this table
11-16 - Nothing
21-22 - Replace model with Chaos Spawn
23 - +1 Attack
24 - Eternal Warrior
25 - +1 Strength
26 - +1 BS
31 - +1 Initiative
32 - Return to full wounds, if unwounded gain +1 Wound
33 - +1 Toughness
34 - Shrouded
35 - Armour Save improves by 1
36 - Melee weapon has Fleshbane
41 - Passing a Deny the Witch roll makes enemy Psyker take a Str 6 AP 2 hit
42 - Re-roll failed armour saves
43 - Melee attacks are Poisoned
44 - Crusader
45 - Hammer of Wrath
46 - Icy Aura (enemy models in base contact take a Str 4 AP 5 hit at Initiative Step 1)
51 - Adamantium Will
52 - A ranged weapon has +1 Strength
53 - Hatred (Everything!)
54 - Shred
55 - Melee attacks have instant death
56 - +1 WS
61 - Stubborn
62 - Fleet
63 - Feel No Pain
64 - Roll another d3+1 on this table (re-rolling Spawnhood and Apotheosis)
65-66 - Replace model with Daemon Prince
since this table is only used if u win a challenge then i think its quite fun and fluffy as you really wont have more than 2/3 challenges a game
Warlord Traits1 - Friendly units within 12" of Warlord have Preferred Enemy (Space Marines)
2 - Melee weapons belonging to the Warlord and his unit have Soulblaze
3 - D3 infantry units may infiltrate (could this be new Creed???)
4 - Warlord and unit have hatred (everything!)
5 - Warlord causes Fear
6 - Warlord may re-roll Chaos Boons
interesting the infiltrater and causing fear are pretty gd
the last thing is that all this and more will be in the WD so have fun
Thursday, 20 September 2012
new chaos rumours + de
well its not really a rumour but the new WD is out satdi which means the models will be on advance order satdi so the codex and everything should be out a week or so from this satdi :D
now to bumph out what would be 2 lines iv bought 3 more ravagers as well as repainting the army i want my ravagers to look nicer than they did before.
my principle is to use a new technique with each army even tho this isnt a new army i have learnt sum new things air brushing and magnetizing is 1 so im using these on my new models to make them look better :D
ill post some pics once their finished
now to bumph out what would be 2 lines iv bought 3 more ravagers as well as repainting the army i want my ravagers to look nicer than they did before.
my principle is to use a new technique with each army even tho this isnt a new army i have learnt sum new things air brushing and magnetizing is 1 so im using these on my new models to make them look better :D
ill post some pics once their finished
Tuesday, 18 September 2012
1 month till open war
now where 1 month away from open war and here is what i can tick off my list as complete
NOTHING!!!!!!
now thats not to say i havent been busy painting as i have but no model is fully complete so ill break it down and it doesnt look that bad
dark eldar
all 15 wyches are fully done - they jus need their bases painting
1 venom is done
2 venoms are ready to be painted
the raider needs pre shading then painting
i need 2 buy (im thinkin of taking 1 flyer with me) ravagers and paint them up
trueborn are based in the army colour they need to be highlighted and painted etc
thats about it for those
eldar
farseer is based red but needs more coats and painting
the gaurdians are based but need detail work doing to them
the brightlance needs a base making and finishing in red then detail work
1 warwalker is completely finished-base needs painting
1 warwalker is sprayed red needs detail work + base
1 warwalker needs everything doing to it
iv signed up to a 1500pts tournament this weekend and i my army doesnt need 2 be painted so im focussing on the gaurdians as theyll atleast need 2 be stuck together shouldnt take that long 2 are allready stuck 2gether
NOTHING!!!!!!
now thats not to say i havent been busy painting as i have but no model is fully complete so ill break it down and it doesnt look that bad
dark eldar
all 15 wyches are fully done - they jus need their bases painting
1 venom is done
2 venoms are ready to be painted
the raider needs pre shading then painting
i need 2 buy (im thinkin of taking 1 flyer with me) ravagers and paint them up
trueborn are based in the army colour they need to be highlighted and painted etc
thats about it for those
eldar
farseer is based red but needs more coats and painting
the gaurdians are based but need detail work doing to them
the brightlance needs a base making and finishing in red then detail work
1 warwalker is completely finished-base needs painting
1 warwalker is sprayed red needs detail work + base
1 warwalker needs everything doing to it
iv signed up to a 1500pts tournament this weekend and i my army doesnt need 2 be painted so im focussing on the gaurdians as theyll atleast need 2 be stuck together shouldnt take that long 2 are allready stuck 2gether
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