so  the list  is developing  and  getting back to basics.  last nite  i used  lelith  and  for  175 points  str3  jus doesnt cut it.  although she gets loads of attacks against marines 9 she still doesnt do enough wounds.
which means  theirs only one other characters that  can do the damage and thats vect. so lets havea quick over view of the ultimate overlord  before i go thru the new list
Pros
WS 8 with re-rolls means ull allways get  60% attacks thru   
has alot of attacks  around 7 with the charge 
allways wounds on 3+ and its a power weapon
steal the iniative on a 4+
Cons 
240pts 
now their are plenty of benifits  to taking vect  but how can we get him stuck in to combat when  most opponents will be in little metal boxes  
heres  what il be doing  ( i also have a new  beast master unit that ill try at somepoint)   
beast masters  go in front  
vects raider  behind 
on the flanks of the raider ill have the trueborn 
far behind  ravagers sniping at tanks to get some results on the damage chart 
now next game well see if it works 
HQ
vect
elites
trueborn as normal
troops
wyches x5
venom
splinter canon
x2
wyches x8
raider 
ff
FA
beasts as normal
HS
ravagers as normal
the new beasts are  250 points and set up like this
5 handlers 
6 razor wings 
5 chimeara
1 claw feind
what this unit lets you do is  take the first  wound on the claw feind  from each high powered shot this means the chimearas will  last a little longer  
obv i cant counter  bad dice rolls  but stick with it  as soon as those transports start cracking or they get out 2 attack the beasts jump out with  vect and counter !!
thats all for now
 
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